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- global gOldColorDepth, gOldSoundLevel
-
- on startMovie
- the trace = 0
- setProp(1, 48, "puppet", 0)
- setProp(1, 48, "visibility", 1)
- unLoad()
- unloadMember()
- end
-
- on stopMovie
- if not voidp(gOldColorDepth) then
- set the colorDepth to gOldColorDepth
- end if
- if not voidp(gOldSoundLevel) then
- set the soundLevel to gOldSoundLevel
- end if
- end
-
- on setProp startSprite, endSprite, whichProp, whichValue
- repeat with x = startSprite to endSprite
- do("set the " & whichProp & " of sprite x=whichValue")
- end repeat
- end
-
- on delayFor howLong
- howLong = the timer + howLong
- repeat while the timer < howLong
- updateStage()
- end repeat
- end
-